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I was just wondering if anyone besides me has any Globex tactics, and I do disagree with Gregoryfulton's slow production statement, especially if you're right next to the resource pod.
Deploy dropship near a resource pod, make 2 collectors (they carry more cash than FTA) build milanos, the resst depends on the scenario. When bieng lightly assaulted, build turrets and cheaper, weak units (for bieng assaulted in general). If not, build your radar, get up a cloak, a scrambler, mega-weapons, and repair stations, also imply strategies that are explicit and gained from game experience.
EDIT: You guys thought that necro-posting on threads was extreme, I necro-posted an entire forum section - boo yah!
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Psyched to be one of them... Enough said.
This post has been edited 2 time(s), it was last edited by Vahldeer on 05-24-2010 at 22:47.
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05-24-2010 22:37 |
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Well, I've fought several players, all with the digital upgrade, and I was Globex, and never lost, but my point is:
Centuras PWN!
They're so high only a select few can even target it, and they have such a long range that you can hover it over your base, and it's not a good farseer target because the Globex player will merely build another one and something else, and because Globex gets a lot of resources, even if you kill them, the player can give nearly all of their money to their teammate.
Also, when facing a Centuras:
Stop them from producing a Crysentos, if they do, you will almost certainly lose.
The Crysentos will anhialate anything that comes near it, and 3 apostles takes it down, while they can build another one while you destroy the first, its only weakness is it needs to reload, kill te sentos.
As a Globex player, defend your Milanos, it is the key to success, as it will let you keep going, and they have highly weak armor.
You won't have a resource issue when you reach maximum resources you keep your Payatos away from resource pods, this is how I never run out of credits.
When I did die as globex, I had maximum resources, so my teammate got all of them, but it was a bit late for that.
FTA's most vital mistake:
Crysentos are near unstoppable, if Globex gets a few of them, even your Apostles won't save you, as it's really hard to get 12 Apostles out to kill your opponent's 4 Cryentos, and even after you kill the sentos, they will continue to destroy you until they run out of ammo, and even then they will attract you army to them, letting other forces penetrate your base, and since your units are sitting nice and still while killing a Crysentos, the Centuras gets a few shots at your power supplies, your dropship, you name it, Techton strikes, too.
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Psyched to be one of them... Enough said.
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06-02-2010 23:06 |
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It's really just a matter of super-weapons, though, I mean, GC has the stamato trap, allowing them to cget their super-weapons out even faster than FTA, however, this is to make up for some long build-times.
In my last MP battle (years ago), it took about 5 or 6 apostles to kill me, but that was before I had the digital upgrade, or for that matter, was an SDK tester. - Thanks to my optimal use of the
It was also the only battle I had lost.
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Psyched to be one of them... Enough said.
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06-28-2010 14:47 |
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