| Drop-Ship Omnithias |
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Drop-Ship Omnithias is the Globex equivilant to FTA's Epsilon. It has been
fitted with twin impact beams for protection against basic units and early
offense. Omnithias is the core of your Globex base, it replicates all buildings
and units. Protect it at all costs.
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Cost: 0
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Build Time: 0s
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Power Output: +200
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Tech Req: None
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Allows: Payatos
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Class: Drop-Ship
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Function: Unit and structure replication
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Armor: 3000
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Good For: Building a base and army
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Speed: 500kpq
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Counter With: Bombers and strong offensive units
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Damage Yield: 20
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Primary Instrument: Replication Buffer
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Hover Distance: High
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Primary Weapon: Twin Impact Beams
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Can Deploy: Yes
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| Payatos |
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Payatos is the resource line of Globex. While slower than the FTA collector,
it is much more durable and supports weaponry against early attacks. FTA
will have to send more than one Blade Scout to destroy a single Payatos.
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Cost: 1500
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Build Time: 20s
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Power Consumption: 0
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Tech Req: Drop-Ship
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Allows: Forsydon, Milanos Generator
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Class: Resource collector
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Function: Resource collection
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Armor: 900
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Good Against: Resource pods
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Speed: 400kpq
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Counter With: Interceptors and bombers
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Resource Capacity: 800
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Primary Weapon: Shock Cannon
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Hover Distance: High
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Secondary Weapon: N/A
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Can Deploy: No
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| Forsydon |
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Forsydon is a rocket tank available to Globex commanders immediately after creating
a Payatos collector. It is has better armor and causes more damage than its FTA
rival, the Blade Scout. However, the added armor weights down the tank, causing it
to be slower for less than optimal blitz attacks. Even so, against a fleet of
Blade Scouts or even Interceptors, a group of Forsydons are formidable.
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Cost: 800
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Build Time: 20s
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Power Consumption: 0
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Tech Req: Payatos Collector
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Allows: N/A
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Class: Rocket Tank
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Function: Basic offense
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Armor: 200
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Good Against: Low and mid flying units
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Speed: 1200kpq
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Counter With: Offensive units
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Damage Yield: 20
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Primary Weapon: Rockets
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Hover Distance: Low
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Secondary Weapon: N/A
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Can Deploy: No
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| Tryphon |
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Tryphon is a far superior tank to its distant cousin Forsydon. The Tryphon
uses a concentrated beam to cause rapid damage in seconds. Having double
the armor of the Forsydon, a small group of Tryphons will wreak havok on
bases defended only by Interceptors and Flak Turrets.
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Cost: 1300
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Build Time: 25s
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Power Consumed: 0
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Tech Req: Sios
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Allows: N/A
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Class: Beam Tank
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Function: Medium offense
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Armor: 400
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Good Against: Low and medium flying units
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Speed: 800kpq
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Counter With: Bombers, defense turrets, and many offensive units
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Damage Yield: 30
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Primary Weapon: Tryphon-beam
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Hover Distance: Low
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Secondary Weapon: N/A
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Can Deploy: No
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| Agomenmon |
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Agomenmon is not an offensive cruiser, despite having a high armor rating.
The cruiser's main function is instead to provide a cloak around nearby
units and be able to move that cloak with the forces. Agomenmon is entirely
self-reliant on power for the cloak and will consume no power from your
generators. Unfortunately the cloak consumes all power necessary to move
the cruiser, so Agomenmon must be stationary when cloaked. This makes two
nessesary to completely move your troops in secracy.
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Cost: 2500
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Build Time: 25s
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Power Consumed: 0
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Tech Req: Sios
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Allows: Stamato Trap, Centuras Cruiser
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Class: Cruiser
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Function: Mobile cloak and cloak detection
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Armor: 800
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Good Against: Low and medium flying units
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Speed: 650kpq
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Counter With: Bombers and swarms of offensive units
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Damage Yield: 30
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Primary Weapon: Defensive Phaser
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Hover Distance: Medium
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Secondary Weapon: N/A
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Can Deploy: Yes
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| Bowgerus |
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Bowgerus is the first high-damage unit available to Globex commanders.
This beam cruiser is capable of fighting on equal levels with FTA
Advocates and Gamma Cruisers. With its high armor and massive damage
rating, a few Bowgerus can cripple almost any base.
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Cost: 2300
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Build Time: 35s
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Power Consumption: 0
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Tech Req: Etros
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Allows: N/A
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Class: Beam Cruiser
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Function: Heavy offense
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Armor: 1500
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Good Against: Structures, dropships, other cruisers
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Speed: 650kpq
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Counter With: Swarms of units, cruisers
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Damage Yield: 200
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Primary Instrument: High-impact Beam
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Hover Distance: Medium
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Secondary Instrument: N/A
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Can Deploy: No
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| Centuras |
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Centuras LRM cruiser is the best unit available for long range attacks.
Hovering at a very high altitude grants very little danger to the
cruiser, allowing it to fire LRM's at the enmey base for as long as you
need it to.
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Cost: 2500
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Build Time: 35s
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Power Consumed: 0
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Tech Req: Agomenmon
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Allows: N/A
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Class: Cruiser
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Function: Bomber
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Armor: 200
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Good Against: Structures and stationary targets
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Speed: 900kpq
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Counter With: Blade scouts and BC-45
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Damage Yield: 250
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Primary Weapon: LRM
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Hover Distance: Very High
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Secondary Weapon: N/A
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Can Deploy: No
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Max Quantity: 4
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| Sentos |
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Sentos drones are the supply line of the Crysentos. Sentos are completely
defenseless and should be kept well within your own defense. At the same
time they are very cheap, so if one gets destroyed it can be easily replaced.
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Cost: 800
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Build Time: 20s
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Power Consumed: 0
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Tech Req: Etros
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Allows: Crysentos
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Class: Drone
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Function: Reloading crysentos
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Armor: 200
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Good Against: Crysentos in need of reload
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Speed: 1400kpq
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Counter With: Any offensive unit
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Damage Yield: N/A
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Primary Function: Reloading crysentos guardians
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Hover Distance: High
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Secondary Function: Refilling at etros repair bay
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Can Deploy: No
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| Crysentos |
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Crysentos air-guardian is the ultimate weapon in both offensive and defensive
operations. The Crysentos launches a barage of rockets from 18 bays for an
unparalleled amount of damge to units, buildings and drop-ships. They require
a Sentos for reloading, so the Crysentos can be more effective as a base defender,
but with a weapon this powerful at your disposal, there is very little need to
an defend while one of these is demolishing your enemy.
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Cost: 3500
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Build Time: 50s
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Power Consumption: 0
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Tech Req: Sentos
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Allows: N/A
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Class: Air-guardian
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Function: Unparalleled defense
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Armor: 3000
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Good Against: All but very high flying units
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Speed: 500kpq
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Counter With: Everything, or destroy sentos
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Damage Yield: 40 x 18
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Primary Weapon: 18 rocket bays
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Flight Distance: Low
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Secondary Weapon: N/A
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Can Deploy: No
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| Evangelos |
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Evangelos is a powerful bomber that can be called in for a temporary strike
against enemy units and bases. When it runs out of ammo, the ship will return
to outer space to reload. Due to its high orbit, the bomber can cripple enemy
defenses with little danger to itself.
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Cost: 2500
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Build Time: 45s
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Strike Time: 2m
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Tech Req: Agathon Uplink
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Allows: N/A
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Class: Bomber
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Function: Hit-and-run orbital strikes
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Armor: 1600
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Good Against: All units and structures
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Speed: 3000kpq
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Counter With: Anti-air defense
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Damage Yield: 60+
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Primary Weapon: Thermal Reaction Beam
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Flight Distance: Very high
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Secondary Weapon: N/A
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Can Deploy: No
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Max Quantity: 1
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| Agathon |
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While Evangelos provides bombing for a brief period of time, Agathon is
the true base leveler. It drops a payload of highly explosive and flamable
material that will detonate shortly after hitting the ground. Anything
in its path will either be anihilated or severly damaged.
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Cost: 2500
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Build Time: 40s
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Reload time: 4m
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Tech Req: Agathon Uplink
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Allows: N/A
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Class: Bomber
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Function: Incindiary bombing
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Armor: 800
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Good Against: Everything
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Speed: 2000kpq
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Counter With: Anti-air defense
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Damage Yield: 850+
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Primary Weapon: High-impulse Thermobaric Weapon
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Flight Distance: Very High
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Secondary Weapon: N/A
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Can Deploy: No
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Max Quantity: 1
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